Shapling — Privacy Policy
Last updated: October 8, 2026. Applies to Shapling (Shapling: My Virtual Puppy) version 1.2 and later.
Shapling has no account and no sign-in, and we, the developer, run no servers: your puppy, your park and your wardrobe stay on your phone. The game shows ads only if you agree, and the ad service it uses collects some data from your device. This policy explains what, why, and how you control it.
Advertising
The game can show two kinds of ads:
- Ads you choose (▶). In three places — the basket, the ideas and the stall — a ▶ button offers a short video for a stated number of clovers. It plays only when you tap it, and the reward is given only when the video has been watched to the end. At most four a day.
- Pop-up ads. From the second day of play, the game may occasionally show a short full-screen ad at a natural pause, for example after you close a panel or when your puppy falls asleep. A card announces it a moment before it starts. Never on the day you install the game, never in the middle of caring for your puppy, and at most four a day. Once you have bought anything in the game — any bundle, No Pop-up Ads, the Golden Collar or a clover pouch — pop-up ads are never shown again.
There is no banner. Feeding, petting, walking and playing with your puppy never depend on ads.
These ads are provided by Unity LevelPlay, an ad mediation service run by Unity Technologies, with ads from the Unity Ads network. The ad software is part of the app, but it sends data directly to Unity, not to us, and Unity handles that data under its own privacy policy.
What Unity and its ad partners may collect
Only after you have agreed to ads (see Your choices), and as Unity describes it in its documentation:
- The identifier for vendor (IDFV), an identifier iOS gives each developer's apps on your device.
- Your IP address, from which an approximate (for example, city-level) location can be derived.
- Device and system information, such as device model, operating system version, language and connection type.
- Ad interaction data, such as which ads were shown, whether a video was watched to the end, and taps on ads.
- Diagnostic data, such as performance measurements and technical error information about how ads load and display.
No tracking
Shapling does not ask for permission to track you (iOS App Tracking Transparency) and does not use your device's advertising identifier (IDFA): without that permission, iOS gives the app and the ad software only a blank identifier. Unity and its ad partners process the device data listed above only after you agree to ads in the game, and only to show and measure ads as described below — not to track you across other companies' apps and websites.
What it is used for
- Choosing and showing ads, and limiting how often the same ad appears.
- Measuring how ads perform.
- Detecting fraud and invalid ad activity.
- Keeping the ad software working: checking ad quality and finding and fixing problems with how ads load and display.
Your choices
The ad software is not started until you agree. The question comes the first time you tap a ▶ button (never on the day you install the game): Shapling first tells you that ▶ offers need your ad choice, and if you tap Continue, a Your privacy prompt names Unity LevelPlay and asks for your consent.
- If you tap Accept, the ad software starts and ads work as described above. No other permission is asked for.
- If you tap Decline, or never answer, the ad software is not started at all: it collects nothing, and there are no ads of any kind — no ▶ offers and no pop-up ads. The whole game, and all of your puppy's care, works exactly the same.
To change your choice later, open Settings › Privacy and ads › Ad choices in the game. It shows the same prompt again. If you withdraw consent after ads have started, the game immediately stops loading and showing ads and tells the ad service not to sell or share your personal information; on the next launch the ad software is not started.
If you own the Golden Collar, the ad software is not started once the game knows about your purchase on this device, and every ▶ reward arrives instantly without an ad. No Pop-up Ads turns off pop-up ads for good; the optional ▶ ads stay available if you want them. After you reinstall the game or move to a new device, tap Restore purchases so the game knows again.
For more on how Unity uses this data and the choices you have, read the Unity Game Player and App User Privacy Policy. To make a privacy request about ad data, contact Unity as described in its policy: we don't hold that data.
In-app purchases
All purchases are optional and never touch care, play or your puppy's memory: the Golden Collar, No Pop-up Ads, eight cosmetic bundles (one-time purchases) and three clover pouches (consumable: 150, 400 or 700 clovers to spend at the stall). There are no subscriptions and no random rewards.
Purchases are processed by Apple (or Google on Android). The app never sees your payment details, name or Apple ID, and we receive no personal information about you from a purchase. What you own is remembered on your device. Restore purchases (in Settings › Purchases and at Stall › Bundles) asks the store to re-apply your one-time purchases, for example after you reinstall. Clovers from a pouch go straight into your clover wallet on this device; like the rest of your progress, they are lost if you delete the app.
Park news (local notifications)
If you turn them on, Shapling can let you know when something really happens with your puppy: at most once a day, never during quiet hours at night, always about your puppy and never about offers. The game asks iOS for permission only after you tap to turn them on. They are scheduled on your device by the operating system; they are not push messages, and nothing is sent to us or to any server. If several go unopened, they pause on their own. Turn them off in Settings › Park news in the game or in your phone's notification settings.
Data stored on your device
The game saves the following only on your device, in the app's own storage:
- Your puppy: name, coat, personality, bond, learned tricks, needs, memories, journal and look.
- Your progress: clovers, stamps, wardrobe, park decorations and the play streak.
- Your settings, such as language, sound, park news and quiet hours. To set the seasons in the park, the game reads your phone's time zone on the device.
- Which purchases you own, and the purchase transactions already credited, so nothing is granted twice.
- Counters used to space out ads, such as how many ads were shown today and when the last one was shown.
- Your ad consent choice, which the ad software stores so you aren't asked again every launch.
None of it is sent to us, and all of it is removed if you delete the app.
What there isn't
- No account, no sign-in, no cookies.
- No analytics of our own and no tracking across apps — not by us and not through the ad software. The game never asks iOS for permission to track you.
- The game never asks for your location, camera, microphone, photos or contacts.
- No server of ours: the game plays offline. It uses the network only to load ads (after you have agreed) and for purchases and restores through the store.
App stores
Apple and Google may, independently of us and under their own policies, record downloads, purchases and crash reports. If you choose to share analytics with app developers in your phone's settings, Apple may give us aggregated, anonymous statistics and crash reports.
Children
Shapling is made for adults and is not directed at children, and it tells the ad software that it is not a child-directed app. We do not knowingly collect personal information from children. If you believe a child's information has been collected through the ads in this game, contact us at the address below.
Changes
If this policy changes, the updated version will be posted on this page with a new date.
Contact
Questions about this policy: subotic.djo@gmail.com. Help with the game: Shapling support.
Shapling — politika privatnosti
Poslednja izmena: 8. oktobar 2026. Važi za Shapling (Shapling: Moje štene) od verzije 1.2.
Shapling nema nalog ni prijavu, a mi, programeri, nemamo server: štene, park i orman ostaju na tvom telefonu. Igra prikazuje reklame samo ako pristaneš, a reklamna usluga koju koristi prikuplja neke podatke sa uređaja. Ovde piše šta, zašto i kako to kontrolišeš.
Reklame
Igra može da prikaže dve vrste reklama:
- Reklame koje sam izabereš (▶). Na tri mesta — u korpici, idejama i na tezgi — dugme ▶ nudi kratak video za tačno navedeni broj detelina. Pušta se samo kad ga tapneš, a nagrada stiže samo ako je video odgledan do kraja. Najviše četiri dnevno.
- Reklame koje iskaču. Od drugog dana igre, igra povremeno može da prikaže kratku reklamu preko celog ekrana na prirodnoj pauzi, na primer kad zatvoriš neki panel ili kad štene zaspi. Kartica je najavi trenutak pre početka. Nikad na dan instalacije, nikad usred nege šteneta i najviše četiri dnevno. Čim bilo šta kupiš u igri — bilo koji paket, „Bez reklama koje iskaču“, Zlatnu ogrlicu ili kesu detelina — reklame koje iskaču se više nikad ne prikazuju.
Banera nema. Hranjenje, maženje, šetnja i igra sa štenetom nikad ne zavise od reklama.
Reklame prikazuje Unity LevelPlay, usluga posredovanja reklama kompanije Unity Technologies, sa reklamama iz mreže Unity Ads. Reklamni softver je deo aplikacije, ali podatke šalje direktno kompaniji Unity, a ne nama, i Unity sa njima postupa po sopstvenoj politici privatnosti.
Šta Unity i njegovi reklamni partneri mogu da prikupe
Tek pošto pristaneš na reklame (vidi „Tvoji izbori“), i kako to Unity opisuje u svojoj dokumentaciji:
- Identifikator za prodavca (IDFV), koji iOS daje aplikacijama jednog programera na tvom uređaju.
- Tvoju IP adresu, iz koje se može proceniti približna lokacija (na primer grad).
- Podatke o uređaju i sistemu, kao što su model uređaja, verzija operativnog sistema, jezik i vrsta veze.
- Podatke o reklamama, kao što su koje su reklame prikazane, da li je video odgledan do kraja i tapovi na reklamu.
- Dijagnostiku, kao što su merenja performansi i tehničke greške pri učitavanju i prikazu reklama.
Bez praćenja
Shapling ne traži dozvolu za praćenje (iOS „App Tracking Transparency“) i ne koristi reklamni identifikator uređaja (IDFA): bez te dozvole iOS aplikaciji i reklamnom softveru daje samo prazan identifikator. Unity i njegovi reklamni partneri gore navedene podatke o uređaju obrađuju tek pošto u igri pristaneš na reklame, i samo da bi prikazali i izmerili reklame kako piše ispod — ne da bi te pratili kroz aplikacije i sajtove drugih kompanija.
Čemu to služi
- Izboru i prikazu reklama i ograničavanju koliko se često ista reklama ponavlja.
- Merenju učinka reklama.
- Otkrivanju prevara i nevažećih klikova i prikaza.
- Ispravnom radu reklamnog softvera: proveri kvaliteta reklama i otkrivanju i ispravljanju grešaka pri učitavanju i prikazu.
Tvoji izbori
Reklamni softver se ne pokreće dok ne pristaneš. Pitanje stiže prvi put kad tapneš dugme ▶ (nikad na dan instalacije): Shapling prvo kaže da ▶ ponudama treba tvoj izbor o reklamama, a ako tapneš „Nastavi“, prozor „Tvoja privatnost“ imenuje Unity LevelPlay i traži tvoj pristanak.
- Ako tapneš Prihvatam, reklamni softver se pokreće i reklame rade kako je gore opisano. Nikakva druga dozvola se ne traži.
- Ako tapneš Odbijam, ili nikad ne odgovoriš, reklamni softver se uopšte ne pokreće: ne prikuplja ništa i nema nikakvih reklama — ni ▶ ponuda ni reklama koje iskaču. Cela igra i sva nega šteneta rade potpuno isto.
Izbor menjaš kad hoćeš: Podešavanja › Privatnost i reklame › Izbori za reklame u igri, gde se isti prozor ponovo otvara. Ako povučeš pristanak pošto su reklame već pokrenute, igra odmah prestaje da učitava i prikazuje reklame i kaže reklamnoj usluzi da ne prodaje i ne deli tvoje lične podatke; pri sledećem pokretanju reklamni softver se ne pokreće.
Ako imaš Zlatnu ogrlicu, reklamni softver se ne pokreće čim igra na ovom uređaju zna za kupovinu, a svaka ▶ nagrada stiže odmah, bez reklame. Bez reklama koje iskaču zauvek gasi reklame koje iskaču; ▶ reklame po izboru ostaju ako ih želiš. Posle ponovne instalacije ili na novom telefonu tapni Vrati kupovine da bi igra ponovo znala za njih.
Više o tome kako Unity koristi ove podatke i koje izbore imaš piše u Unity politici privatnosti za igrače i korisnike aplikacija. Zahtev u vezi sa podacima o reklamama šalješ kompaniji Unity, kako piše u njenoj politici: mi te podatke nemamo.
Kupovine u aplikaciji
Sve kupovine su opcione i nikad ne diraju negu, igru ni uspomene šteneta: Zlatna ogrlica, „Bez reklama koje iskaču“, osam kozmetičkih paketa (jednokratne kupovine) i tri kese detelina (potrošne: 150, 400 ili 700 detelina za tezgu). Nema pretplata ni nasumičnih nagrada.
Plaćanje obrađuje Apple (ili Google na Android-u). Aplikacija nikad ne vidi tvoje podatke o plaćanju, ime ni Apple ID, a mi iz kupovine ne dobijamo nikakve lične podatke o tebi. Šta si kupio pamti se na tvom uređaju. Vrati kupovine (u Podešavanja › Kupovine i na Tezga › Paketi) traži od prodavnice da ponovo primeni jednokratne kupovine, na primer posle ponovne instalacije. Deteline iz kese idu pravo u tvoj novčanik detelina na ovom uređaju; kao i ostatak napretka, nestaju ako obrišeš aplikaciju.
Vesti iz parka (lokalna obaveštenja)
Ako ih uključiš, Shapling može da ti javi kad se sa štenetom nešto stvarno desi: najviše jednom dnevno, nikad u tihim satima noću, uvek o štenetu i nikad o ponudama. Igra traži dozvolu od sistema tek pošto tapneš da ih uključiš. Zakazuje ih operativni sistem na tvom uređaju; to nisu push poruke i ništa se ne šalje nama ni bilo kom serveru. Ako ih nekoliko ostane neotvoreno, same se pauziraju. Isključuješ ih u Podešavanja › Vesti iz parka u igri ili u podešavanjima obaveštenja na telefonu.
Šta se čuva na tvom uređaju
Igra sledeće čuva samo na tvom uređaju, u prostoru same aplikacije:
- Štene: ime, boju krzna, ličnost, vezanost, naučene trikove, potrebe, uspomene, dnevnik i izgled.
- Napredak: deteline, pečate, orman, uređenje parka i niz dana igranja.
- Podešavanja, kao što su jezik, zvuk, vesti iz parka i tihi sati. Za godišnja doba u parku igra na uređaju čita vremensku zonu telefona.
- Koje kupovine imaš i već uračunate transakcije, da ništa ne bude dodeljeno dvaput.
- Brojače za razmak između reklama, na primer koliko je reklama danas prikazano i kada poslednja.
- Tvoj izbor o reklamama, koji čuva reklamni softver da te ne bi pitao pri svakom pokretanju.
Ništa od toga se ne šalje nama, i sve se briše kad obrišeš aplikaciju.
Čega nema
- Nema naloga, prijave ni kolačića.
- Nema naše analitike ni praćenja kroz aplikacije — ni od nas ni preko reklamnog softvera. Igra nikad ne traži od iOS-a dozvolu da te prati.
- Igra nikad ne traži lokaciju, kameru, mikrofon, fotografije ni kontakte.
- Nema našeg servera: igra radi i bez interneta. Mrežu koristi samo za reklame (pošto pristaneš) i za kupovine i vraćanje kupovina preko prodavnice.
Prodavnice aplikacija
Apple i Google mogu, nezavisno od nas i po svojim pravilima, da beleže preuzimanja, kupovine i padove aplikacije. Ako u podešavanjima telefona izabereš da deliš analitiku sa programerima, Apple nam može dati zbirnu, anonimnu statistiku i izveštaje o padovima.
Deca
Shapling je napravljen za odrasle i nije namenjen deci, a reklamnom softveru javlja da aplikacija nije namenjena deci. Ne prikupljamo svesno lične podatke dece. Ako misliš da su podaci nekog deteta prikupljeni preko reklama u ovoj igri, piši nam na adresu ispod.
Izmene
Ako se ova politika promeni, nova verzija biće objavljena na ovoj stranici sa novim datumom.
Kontakt
Pitanja o ovoj politici: subotic.djo@gmail.com. Pomoć oko igre: Shapling podrška.